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 Post subject: Revised Skirmish Forces/Task Forces
PostPosted: Thu May 21, 2020 11:46 am 
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Sekretarz królewski/Royal secretary

Joined: Thu Feb 25, 2010 12:55 am
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Revised Skirmish Forces/Task Forces

As you could hear yesterday in the Konrad's movie we'll be doing some revision of currently published Skirmish Forces and Task Forces to make some of them more competitive for tournament play. Our task is bringing more balance of the force not destroying it though. We don't want to create 'ultimate forces' which will be obvious choices, but allowing each faction to have few equivalent choices to both give you a joy of using different tactics and not letting your opponent guessing easily what force you will play..

The first Skirmish Force we have revised is Transylvanian Combat Patrol (1648-1660). The main problem with this Skirmish Force is.. well..uhm.. it, there is not much combat here and it's less offensive force then Pillanging Raid, while should be quite opposite. The solution is allowing to change light household from the base of the Skirmsh Force to enlisted lancers. It will give you much more offensive push, but it still not 100% obvious choice as you will have less Reconnaissance points and more units with 'Robbers' special rule. We have decided also to add one more level to the Skirmish Force allowing you in consequence to field 2 or even 3 lancers units (one unit of Household lancers and 1-2 units of Enlisted lancers). Now you have a lot of choices and there are no reallly bad ones.

You can download new list from our website:

http://fireandsword.wargamer.pl/index.p ... atpatrolv2

Please let us know what do you think about those changes, We would like to receive your feedback to create more diversity at your tables. Obviously we can't change all Skirmish Forces as it would lead to neverending arms race. We believe that some precise changes can do a lot of good things.

By Fire and Sword Team

We would like to thank out Playtestets team: Kamil Jasak, Krzysztof Kacprzak, Michał Szyszkowski and Mariusz Zawisza for their help with rebalancing current army lists.


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 Post subject: Re: Revised Skirmish Forces/Task Forces
PostPosted: Thu May 21, 2020 8:46 pm 
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Sekretarz królewski/Royal secretary

Joined: Thu Feb 25, 2010 12:55 am
Posts: 4697
Did you think we'll show you only one updated Skirmish Force today? No way! Two adjusted Skirmish Forces mean twice as much fun :)

The second force we're changing is Prussian Territorial Defense (1655-1660). It has two big advantages. The first one is 'defensive skirmish force' special rule and the second are boomsticks (I'm sure you can catch the reference) - old type muskets. Few years ago it was enough to be considered as strong army list, but it's not enough today. Prussian villages are plundered and burned by almost all armies. It's time to stop it! Significant changes were necessary. First we we decided more bases are required, so one additional level has been added: this allow to field more troops: both Prussian and Brandenburgian (Regulars). The secong change were commanders. Captain is free now and if you field him as infantry captain it comes with additional infantry bases (to compensate small mobility). Lt. Colonel can get addtional Command Point for free if you field at least 4 bases of Regulars (you need to be skilled commander to get big unit to command, do you?). We have also introduced an option to field Prussian dragoons (first time at the Skirmish level) - they don't have Poor Tactical Discipline as the only one Prussian unit. Finally look at the changes in the 'Defend Prussia at all cost' special rule. Now you can re-roll up to two failed Morale tests!

http://fireandsword.wargamer.pl/index.p ... ldefensev2

What do you think about those changes?

We would like to thank out Playtestets team: Kamil Jasak, Krzysztof Kacprzak, Michał Szyszkowski and Mariusz Zawisza for their help with rebalancing current army lists.

PS. That's not all we have prepared for Brandenburg and Prussia this week...


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 Post subject: Re: Revised Skirmish Forces/Task Forces
PostPosted: Tue Jun 09, 2020 7:06 pm 
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Sekretarz królewski/Royal secretary

Joined: Thu Feb 25, 2010 12:55 am
Posts: 4697
Imperial Skirmish Force 1657-1660 v2

The next skirmish force we would like to revise is Imperial Skirmish Force 1657-1660.

First - as size matters - we would like to make it a little bit bigger, so we have added aditional level. It not only makes this army list just bigger but also gives you additional options of creating squadrons.

Second thing are armour. We decided that they should be something which makes this list special, so we need to encourage you to field more bases of armoured curirasiers. There are two changes which allow that. First: you can field 3 bases in armours for free (instead of 2) and 6 for 1 FSP (instead of 5). Advantage is quite obvious :)

What is more important we removed 'armour tax', so you don't pay an additional FSP for fielding more armoured cuirassiers than their unarmoured comarades.

It will allow you to change 10 bases of 'regular' cuirassiers for armoured ones just for 2 FSP (instead of 4 you had to pay so far). While armour will not win battle for you alone, they will surely help keep your soldiers live much longer.

File can be downloaded from our website

http://fireandsword.wargamer.pl/index.p ... ishforcev2

Please let us know how do see those changes. We really hope to see more brave Imperials on the battlefield soon (especially having in mind that there will be more changes in Imperial army in the following months...)

We would like to thank out Playtestets team: Kamil Jasak, Krzysztof Kacprzak, Michał Szyszkowski and Mariusz Zawisza for their help with rebalancing current army lists and Kazjatar for quick implementation into Army Creator.


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 Post subject: Re: Revised Skirmish Forces/Task Forces
PostPosted: Mon Jun 15, 2020 1:51 pm 
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Sekretarz królewski/Royal secretary

Joined: Thu Feb 25, 2010 12:55 am
Posts: 4697
The Raiding Force of Wincenty Gosiewski v2

This is probably the most iconic Skirmish Force in our game.
3 bases of winged hussars , you know. Unfortunately its performance so far was...well... far from iconic. This is one of those cases when 2+2 equals 3 not 4. In theory it has everything what is required to be reliable force and all elements are measured properly but in practise they don't synergise each other in 100%, so they are not worth their points. It's time to change it.

As it's historical force we didn't have many options available. We couldn't add new units or replace them with others (more useful), but we think changes below can give a new life to Gosiewski.

First - we decided that Skirmish Force must be cheaper, so full force costs only 8 FSP (2 points less). It can fielded however only as entire force (as this Skirmish Force is one of the smallest ones, the only proper way is to field it in full strength). You can't also decrease FSP by fielding winged hussars without lances (you gain only Reconnaissance Ponits now).

Second, we have removed Reckless special rule from Gosiewski's profile. He will have this rule at Task Force and Division levels (despite being field hetman he wasn't great commander) but we decided there are no special reason to punish him in this case.

You can dowlnoad updated rules from our website

http://fireandsword.wargamer.pl/index.p ... -gosiewski

Updated rules are also already available in the Army Creator

We hope to see lot of winged hussars soon!

We would like to thank out Playtestets team: Kamil Jasak, Krzysztof Kacprzak, Michał Szyszkowski and Mariusz Zawisza for their help with rebalancing current army lists and Kazjatar for quick implementation into Army Creator.


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 Post subject: Re: Revised Skirmish Forces/Task Forces
PostPosted: Wed Jun 24, 2020 8:01 pm 
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Sekretarz królewski/Royal secretary

Joined: Thu Feb 25, 2010 12:55 am
Posts: 4697
Moscow is coming!

The next army on our list of updates is Moscow. Today's changes are quite special as some of them can be used immediately and some of them in a few weeks.

Let's start from Moscow Skirmish Force 1648-1676. We have decided to add Dvorians to this force. It can be done very easy - just by replacing up to two sotnias of Boyar Sons with Dvorians sotnias of the same number of bases. This change seems to be obvious but absolutely it doesn't make this list overpowered and also it's not as obvious as you could thin ;). It's due to we have decided to reward players for fielding big numbers of Boyar sons with additional free Jiltsy sotnia.

Additional sotnia? Does it mean there is the first one? Yes, it is. You can field Jiltsy sotnia if your Force has at least 8 FSP level.

Jiltsy sotnia? What unit it is? Well, it will be new unit for Muscovite army, kind of medium quality cavalry (or maybe very good quality cavalry - comparing them with other Muscovite cavalry units) with lances. We'll tell you more about Jiltsy when miniatures are ready. It should happen in a few weeks.

You can download updated rules of this Skirmish Force from our website

http://fireandsword.wargamer.pl/index.p ... 648-1676v2

During 'By Fire and Sword days' we have also promised you new Muscovite historical commander: Price Jurij Boriatinski and here you are :)

Prince Boriatinski can be fielded in a 3 different way

1. As a commander of Skirmish Force mentioned above.

He receives both bonuses from Miestnichestvo special rule as well as possibility to support pomiestna cavalry once per battle.

2. As a commander of his own Skirmish Force (which can be used also as a regiment on Divisional level).

It's large and strong pure cavalry force. High number of elite unist and lack of Poor tactical discipline for Boyar Sons and Dvorians units in balanced by not giving it access to dragoons and infantry.

3. As a commander of Voivode Cavalry Task Force

Works similar as his "generic Skirmish Force" version and allows for expanding few cavalry units by 2-3 bases.

Price's rules can be downloaded from our website

http://fireandsword.wargamer.pl/index.p ... oriatinski

As you will probably need miniature of Prince Boriatinski we allow you to get him in a 3 different way

1) In a blister "Russian Bears" containing also Ivan Khovansky and Grigorij Romodanowski.

https://sklep.wargamer.pl/en/russian-bears.html

2) As as separate product

https://sklep.wargamer.pl/en/prince-boriatinski.html

3) For free for order of 50 euro or more in By Fire and Sword products. You just need to type "Boriatinski" in the fields for remarks while placing your order.

Options 2 and 3 are available only by the end of June.

We would like to thank out Playtestets team: Kamil Jasak, Krzysztof Kacprzak, Michał Szyszkowski and Mariusz Zawisza for their help with rebalancing current army lists and Kazjatar for quick implementation into Army Creator.


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 Post subject: Re: Revised Skirmish Forces/Task Forces
PostPosted: Mon Jul 06, 2020 12:18 pm 
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Sekretarz królewski/Royal secretary

Joined: Thu Feb 25, 2010 12:55 am
Posts: 4697
This week we would like to focus on Cossacks. This faction really needs some refreshing :)

For appetizer* we would like to give you some changes in Mounted Cossack Force from the Owrucki regiment (this list was published in 'Armies of By Fire and Sword')

This is very unusual force for Cossacks, because as you can easily spot looking at its name it contains mostly mounted Cossacks. This force required rather evolution than revolution, so changes may seem to look moderate, but they have big impact on this army list.

First: you may receive free Esaul when you field all levels. There is no need to explain what it means: it's always better to pay one point less for our army.

The second change is more bases of Plastuny/Skirmishers on higher levels. Players usualy prefer to not field them and spend points for more cost effective Mounted Cossack. Now you have more interesting alternative. Also if you decide to field 4 bases of Skirmishers from the additional units you may deploy them as 2 units containing 2 bases or one, strong unit containing 4 bases. This unit - due to its quality - offers you lot of new tactical possibilities (they can even defeat most of light and medium cavalry units!)

You can download updated rules from our website

http://fireandsword.wargamer.pl/index.p ... regimentv2

*main course - changes in the 'core' Cossack Skirmish set - will be published later this week.

We would like to thank out Playtesters team: Kamil Jasak, Krzysztof Kacprzak, Michał Szyszkowski and Mariusz Zawisza for their help with rebalancing current army lists.


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 Post subject: Re: Revised Skirmish Forces/Task Forces
PostPosted: Wed Jul 08, 2020 11:09 am 
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Sekretarz królewski/Royal secretary

Joined: Thu Feb 25, 2010 12:55 am
Posts: 4697
This is probably the biggest update we have made so far :)

We would like to present you updated Cossack Skirmish Force (1648-1676).

Current (or maybe we should rather say previos one) version of this Skirmish Force has two main disadvantages:

1) It's sligthly too expensive looking at its quality
2) It's rather preditcable

Solution for the first point was making Esaul free with FSP: 7/8 and changing Cossack Rabble cost from 2 FSP to 1 (what should make them very tempting option).

Solution for second disadvantage was allowing for some kind of specialisation which give you some advantages but also some minor limitation (like lack od access to Cossack Rabble or lower number of available wagons). We hope every Cossack Commander can find now something nice for him/her and create unique army list.

Updated file is available to download from our website:

http://fireandsword.wargamer.pl/index.p ... cekoz-10v2

Changes are also already implemented to Army Creator.

Please let us know which version is the most interesting for you.

We would like to thank out Playtesters team: Kamil Jasak, Krzysztof Kacprzak, Michał Szyszkowski and Mariusz Zawisza for their help with rebalancing current army lists and Kazjatar for quick implementation into Army Creator.


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 Post subject: Re: Revised Skirmish Forces/Task Forces
PostPosted: Mon Sep 07, 2020 1:55 pm 
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Sekretarz królewski/Royal secretary

Joined: Thu Feb 25, 2010 12:55 am
Posts: 4697
Holiday season is over, so let's back to publishing revised (and new) army lists.

As we had a long break we think you deserve more than one list, so we have decided to refresh 'Clash at San - February 1657' pdf as it will allow us to give something new for 3 armies: Polish-Lithuanian Commonwealth (Poles to be more precise), Transylvania and Cossacks.

Jacek Szemberk's Skirmish Force - Free Reconnaissance efect: Forced March, last level cheaper by 1 FSP and free commander available at FSP:9 should bring a new quality and this Skirmish Force should be a real pain for your opponents now (despite of lack of shock cavalry).

Ferenc Istvan's Skirmish Force - base of the Skirmish Force and one of the levels are cheaper by 1 FSP so you get a very interesting alternative for a Combat Patrol: for 1 FSP fewer you receive more or less the same number of bases with little bit worse quality (but more bases with lances!). Not to mention lack of the 'Robbers' special rule You can also add mounted haiduks at FSP:5 level.

Transylvanian-Cossack Skirmish Force - Cossack Commander is free (but can't be fielded at lowers levels), there is also no limit for Mounted Cossack sotnias. We have also decided to remove 'Surprised' special rule. It was very historically accurate but in consequence also performance of Transylvanian-Cossack was almost always historically accurate...

We hope you will like those changes. All list are available in our army creator, they can be also download from our website:

http://www.fireandsword.wargamer.pl/ind ... uary1657v2

We would like to thank out Playtesters team: Kamil Jasak, Krzysztof Kacprzak, Michał Szyszkowski and Mariusz Zawisza for their help with rebalancing current army lists and Kazjatar for quick implementation into Army Creator.


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 Post subject: Re: Revised Skirmish Forces/Task Forces
PostPosted: Tue Oct 13, 2020 1:27 pm 
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Sekretarz królewski/Royal secretary

Joined: Thu Feb 25, 2010 12:55 am
Posts: 4697
We promised you some nice things for Ottomans this week, but before we'll serve you main course - Mamluks and Egyptian janissaries -let's talk about Skirmish Force from European Provinces.

Before we started to revise current skirmish forces it was undoubtly one of the strongest Skirmish Forces in the game. There was two reasons: an excellent quality/cost rate and unit of deli.

Well, on the top-player level current rules of deli make them kind a broken unit, which is able to win the game almost alone. It was the first thing we decided to change. Now you can field deli in two versions. In the first one they operate as normal cavalry unit (and they received +1 to Morale). The second one is their 'crazy' version, there are no longer kind of zombies ready to die for your order though. They still have nice advantages like Morale 8 (!) and free charge order but there are also some drawbacks like they don't generate Recconaissance Points (well, after using intoxicants they may not be very reliable scouts...). You may see details in unit's description. Obviously the same changes will apply to deli in the Skirmish Force from the Anatolian provinces.

Changes in the European Skirmish Force are small (as we said, not long ago it was one of the strongest forces) and they are rather to refresh it not to make it much stronger. First: you no longer can replace 3 x 3 base strong light cavalry units with 3 x 2 base strong light cavalry units to save 1 FSP (Full force for 9 FSP is something we definitely don't want to see in this Skirmish Force...).

To compensate it you receive one more base of deli on higher levels (remember - they are no longer gamebreaking unit) and you may field HALF of sipahi alas with lances, so you finally have a reason to field more sipahi (who should form core of the Ottoman army) instead of just 4 alas required to field 2 alas with lances.

We hope you will like those changes. Skirmish Force is already available in our army creator, it can be also download from our website

http://fireandsword.wargamer.pl/index.p ... 648-1676v2

We would like to thank out Playtesters team: Kamil Jasak, Krzysztof Kacprzak, Michał Szyszkowski and Mariusz Zawisza for their help with rebalancing current army lists and Kazjatar for quick implementation into Army Creator.


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 Post subject: Re: Revised Skirmish Forces/Task Forces
PostPosted: Wed Oct 14, 2020 12:46 pm 
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Sekretarz królewski/Royal secretary

Joined: Thu Feb 25, 2010 12:55 am
Posts: 4697
It's time for new Ottoman releases

http://fireandsword.wargamer.pl/index.p ... ian-eyalet

Pdf contains

-rules for mamluks and Egyptian janissaries
-brand new Skirmish Force from Egyptian eyalet
-regiment of mamluks and Egyptian janissaries

In the near future we'll publish also Egyptian Task Force :)

New miniatures are available in our webstore:

https://sklep.wargamer.pl/en/ott-24-mamluks.html

https://sklep.wargamer.pl/en/egyptian-janissaries.html

We have also modified Skirmish Force from Anatolian provinces. Deli works the same way as deli in European skirmish (and they have received additional base too) - they can be also exchanged 1:1 for elite mamluks.

At the FSP: 7 you can now choose two 2-base strong sipahi alas (they can be extended to 3 bases) instead of one 3-base strong. Additional base is always nice, but it also helps you with fielding more alas with spears and shields (you may have up to half your alas equipped with shields and spears) and with fielding 8-base strong squadron.

You can also swap your sipahis with mamluks (regular or elite) or Egyptian janissaries. They will bring new quality to this skirmish force and are perfect answer for force's weakness (lack of good infantry, lack of unit without Poor Tactical Discipline).

You can download it from ouyr website

http://fireandsword.wargamer.pl/index.p ... -1648-76v2

Both Skimish Forces are also available in our Army Creator

http://ac.fireandsword.wargamer.pl/

We would like to thank out Playtesters team: Kamil Jasak, Krzysztof Kacprzak, Mic

hał Szyszkowski and Mariusz Zawisza for their help with rebalancing current army lists and Kazjatar for quick implementation into Army Creator.


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