Ogniem i Mieczem - By Fire and Sword

Historyczna Gra Strategiczna - Historical Wargame
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 Post subject: Re: "By Fire and Sword" Army Creator
PostPosted: Fri Dec 08, 2017 10:29 am 
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Notarius Magnus Regni
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BlackLegion wrote:
BlackLegion wrote:
Ottoman Task Force shows at Level IV at the right most choice "Sipahi Batallie". Should be "Silhadar Battalie"

Quote:
thx, fixed but should be "Silahdar Battalie" , not "Silhadar Battalie" ;)


My bad :) But you work fast :) Many thanks :)

Other things about Ottomans:
If I'm not mistaken then only Elite Besli should show spears in the profile?
Azab Warbands are missing the profile for Azab shot (would be nice if you could actually select the 4 different types of Azabs per base).


#1
Besli corrected. Spears are visible only for Elite. Small improvement was added. Now, there are two Besli unit (regular and elite) , earlier was besli unit spear option and only stats was changed in the background.
#2
Azab bowmen statistic added (in skirmish too)

#3
(would be nice if you could actually select the 4 different types of Azabs per base)
we will see, maybe in the future

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 Post subject: Re: "By Fire and Sword" Army Creator
PostPosted: Tue Dec 12, 2017 3:56 am 
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Ciura obozowy/Camp follower
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Again about the 1st War Wagon Train of the Cossacks:
I'm not sure that it is mandatory. If it is mandatory then it should be placed at the Base of the Task Force. Also the cost is +2FSP which suggests that it is not mandatory but for the +2FSP you get the 4 "black" War Wagons.
Also the Task Force rules say on page 2 (emphasis by me):
"Some of the optional units (such as the wagon
train
or additional artillery) can be visible on the
Task Force card separately, below the additional
units. This means it can be fielded without the need
to field additional units from the given levels."


Also at the bottom it states: "+1 FSP For EsauL" should be "+1 FSP For Esaul"

Tartar Special Rule "Their Sight is Better and More Penetrating..." shows "Once per turn one Tartar Unit which is more than 40cm from the ny Tartar Commander may become semiindependent" the "ny" should be deleted.

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 Post subject: Re: "By Fire and Sword" Army Creator
PostPosted: Tue Dec 12, 2017 9:03 am 
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Notarius Magnus Regni
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BlackLegion wrote:
Again about the 1st War Wagon Train of the Cossacks:
I'm not sure that it is mandatory. If it is mandatory then it should be placed at the Base of the Task Force. Also the cost is +2FSP which suggests that it is not mandatory but for the +2FSP you get the 4 "black" War Wagons.
Also the Task Force rules say on page 2 (emphasis by me):
"Some of the optional units (such as the wagon
train
or additional artillery) can be visible on the
Task Force card separately, below the additional
units. This means it can be fielded without the need
to field additional units from the given levels."


It's question to the author...

Quote:
Also at the bottom it states: "+1 FSP For EsauL" should be "+1 FSP For Esaul"

fixed

Quote:
Tartar Special Rule "Their Sight is Better and More Penetrating..." shows "Once per turn one Tartar Unit which is more than 40cm from the ny Tartar Commander may become semiindependent" the "ny" should be deleted.

mistakes corrected, "any" will be removed whan I get confirmation from Wargamer

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 Post subject: Re: "By Fire and Sword" Army Creator
PostPosted: Tue Dec 12, 2017 2:27 pm 
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Notarius Magnus Regni
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Quote:
Again about the 1st War Wagon Train of the Cossacks:
I'm not sure that it is mandatory. If it is mandatory then it should be placed at the Base of the Task Force. Also the cost is +2FSP which suggests that it is not mandatory but for the +2FSP you get the 4 "black" War Wagons.
Also the Task Force rules say on page 2 (emphasis by me):
"Some of the optional units (such as the wagon
train or additional artillery) can be visible on the
Task Force card separately, below the additional
units. This means it can be fielded without the need
to field additional units from the given levels."


I got clarification from iconWG. You have right, the first wagon train is optional for +2FPS. It's corrected in AC.
Thx for your opinion

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 Post subject: Re: "By Fire and Sword" Army Creator
PostPosted: Wed Dec 13, 2017 2:08 am 
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Thank you too for your quick work :)

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 Post subject: Re: "By Fire and Sword" Army Creator
PostPosted: Fri Dec 15, 2017 9:13 pm 
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Each additional Zavoievodchicy base in the task force list adds three points to recon. (Which is rather nice :D )


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 Post subject: Re: "By Fire and Sword" Army Creator
PostPosted: Sat Dec 16, 2017 10:41 am 
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Notarius Magnus Regni
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Olofeus wrote:
Each additional Zavoievodchicy base in the task force list adds three points to recon. (Which is rather nice :D )


it was a Christmas gift , but iconWG said "you are not Santa Clause" and I had to correct it.
Sorry ;)

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 Post subject: Re: "By Fire and Sword" Army Creator
PostPosted: Sun Dec 31, 2017 12:48 am 
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The Invincibles recon points are off: the dragoons yield 2 recon points per unit (assumption: alternative 2 cav bases are counted anyway?) while of the additional "up to 5" only the first block is counted: 3+2 yields less recon points than 4+0. The former is equalized by said first error (22 overall, but for the wrong reasons), but if you pick only 4 additional you'll get 23 recon points while you should get only 21.

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 Post subject: Re: "By Fire and Sword" Army Creator
PostPosted: Sun Dec 31, 2017 2:54 pm 
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onkelsheik wrote:
The Invincibles recon points are off: the dragoons yield 2 recon points per unit (assumption: alternative 2 cav bases are counted anyway?) while of the additional "up to 5" only the first block is counted: 3+2 yields less recon points than 4+0. The former is equalized by said first error (22 overall, but for the wrong reasons), but if you pick only 4 additional you'll get 23 recon points while you should get only 21.

should be better

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 Post subject: Re: "By Fire and Sword" Army Creator
PostPosted: Sun Dec 31, 2017 3:50 pm 
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Thanks for the quick response. The additional ones on the right are counted correctly now, but the dragoons still yield two additional points per unit instead of one:
7+2+5 cav plus 3+3 drags should yield 20 points for the bases and 2 for the drag units; as of now it's 4.

thanks, the quick fixes are highly appreciated!

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